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Spiritfarer - A 2-Year Retrospective

Not a fan of cozy sim games. Can't get past Stardew Valley after the 30th day. Animal Crossing: New Horizons took a while before I got the hang of it. But after completing the main tasks, there was no point in revisiting the game. But why am I compelled to discuss an objectively worse game than the two games mentioned? In Spiritfarer, your job is to collect and transform materials used to upgrade your ship to progress into the game. That means mindnumbing hours of grinding and doing disgustingly repetitive tasks. What separates this game apart from others is its theme. As the "spiritfarer," you must fetch spirits of the dead across the globe and perform a laundry list of items for them. Once done, you deliver each one to the spirit world. Throughout the process, you learn more about the spirits: who they are, why they died, and who they left behind. The tasks further reveal to you the hopes, dreams, and wishes each could not fulfill, on top of the fears and regrets that h...
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